Computer generated perceptual information included in the real world objects plays an important role behind an effectiveness of the augmented reality. There are loads of methods used to interact with the real world environment. Multiple sensory modalities like olfactory, somatosensory, haptic, auditory and visual elements enhance the success rate of the augmented reality. Advanced games such as the mobile game Pokémon Go unleashed ever-increasing demand for augment related amusement. Reasonable prices of augmented reality glasses and advanced technologies in mobile gadgets remain in pockets of users. The overall functions of the heads-up display have to be enhanced further for supporting users to achieve the goal about advancements in their way to work, shop and play on online.
Every technology is very useful in our routine activities. Surgical procedures to social media filters involve the augmented reality in our time as it brings essential elements of the virtual world into our real time for enhancing things used to view, hear and sense. Augmented reality lies in the diverse reality spectrum’s middle between the virtual world and real world. In general, an augmented reality means an enhanced version of the reality where direct and indirect views of environments in the physical real world are enhanced with computer generated images over the view of the real world by the user. As a result, users of the augmented reality improve the current perception of reality.
Different augmented reality types may confuse all beginners to this modern technology. These augmented types are categorized based on the applicational use cases and objectives. You can focus on the following details about augmented reality categories and make a good decision about how to properly use this technology as per your requirements.
- Marker based augmented reality
- Markerlessbased augmented reality
- Projection based augmentation reality
- Superimposition based augmented reality
Focus on augmented reality types
Image recognition is otherwise known as marker-based augmented reality. This technology uses cameras and visual markers for producing the desired result as long as the marker is properly sensed by a reader. Marker based applications make use a camera on the device to distinguish any marker from any real-world object. GPS or location based or position based augmented reality otherwise known as markerless augmented reality is used worldwide for various purposes. This technology uses the digital compass, GPS, velocity meter and accelerometer embedded in the device to provide data as per the location.
Projection based augmented reality-based applications let humans interact by sending light onto the surface of the real world and sense the human interaction. It is the best suitable time to find out how this technology is detecting the interaction of the user. Focus on the main differences between an expected projection and also the altered projection right now. The laser plasma technology is used by the projection based augmented reality for projecting the 3D interactive hologram into the mid-air. Superimposition based augmented reality completely or partially replaces the original view of a particular object with any new augmented view of the same object. The overall recognition of the object plays a leading role as the application cannot replace the actual view with the augmented one when it cannot find the object.